![]()
Experiments Page
This page is dedicated to experimens in Java Alife.
iFloys - The Individualistic Floys
iFloys look like ordinary Floys, but they are basically different: While ordinary
Floys are all of the same kind, sharing the same properties, iFloys can have an individual
characater. Each iFloy posesses its own traits, defined by a single chromosome. In this
applet you can assign different traits to different iFloys, and watch the effect on the
emergent behavior. See more details below.
Instructions
The Properties page assigns properies to all iFloys. This is the default state. However,
if you select a specific iFloy in the list labeled "Applies to Floy No.", the
selected attributes will hold for the selected iFloy only. You can assign specific traits
either to the Stranger, or to any of the first ten local iFloys. When changing the iFloys'
properties, do not forget to assign also a different color, so that he can be easily
identified. Assigning the red color to any iFloy will transform him into a stranger. After
closing the Properties window Start button should be pressed.
Experiments in Social Behavior
When one iFloy is assigned nervous or energetic traits (high speed and acceleration), the
whole group becomes a little confused and disorganised. An iFloy with slow and lazy traits
will be left behind. When several iFloys are transformed to strangers (red color), all of
them will be attacked, even if they are the majority. Local iFloys will always choose the
aggressive, fight behavior, while non-local iFloys will choose the flight behavior.
However, when several strangers are present, the local iFloys seem confused, and do not
fight them effectively.